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81. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Cleaning the skill tree for ships is not a bad idea, but why should that mean introducing racial destroyer and racial battlecruiser skills? And a few line later you group the ships with what they have in common. That's the way to start, but start...
- by Vanessa Vansen - at 2012.03.07 05:43:00
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82. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
First, I do like the idea behind the stuff presented in the dev blog. So, training ship skills ... CCP Point of view - Spaceship Command ... (nearly) all you need to know about flying a spaceship - Advanced Spaceship Command ... filling up the g...
- by Vanessa Vansen - at 2012.03.06 22:36:00
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83. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Edward Olmops wrote: Vanessa Vansen wrote: well, how about something else ... Common Skills: (one for all, not one for each race!) Frigate -> Destroyer -> Cruiser -> Battlecruiser -> Battleship -> Carrier/Dreadnought -> Ti...
- by Vanessa Vansen - at 2012.03.06 21:05:00
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84. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
well, how about something else ... Common Skills: (one for all, not one for each race!) Frigate -> Destroyer -> Cruiser -> Battlecruiser -> Battleship -> Carrier/Dreadnought -> Titan Frigate -> Industrial -> Freighter ->...
- by Vanessa Vansen - at 2012.03.06 21:00:00
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85. How to improve a nomadic lifestyle - in Player Features and Ideas Discussion [original thread]
Confirming Homeworld and it's sequels Homeworld Cataclysm and Homeworld 2 are awesome and some of the ideas could be incorporated into eve. - auto-targeting repair modules Move close to your "repair ship" and get repped. Yes, I know that there ar...
- by Vanessa Vansen - at 2012.03.06 20:37:00
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86. How to improve a nomadic lifestyle - in Player Features and Ideas Discussion [original thread]
I would love to talk to a game designer about nomadic stuff at the FanFest but I can't go there
- by Vanessa Vansen - at 2012.03.06 17:20:00
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87. How to improve a nomadic lifestyle - in Player Features and Ideas Discussion [original thread]
bumb
- by Vanessa Vansen - at 2012.03.03 19:57:00
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88. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Quote: we've come up with a standardized global scheme for Meta Level 1-4 modules That's the way to go! However, the names ... there are better combinations ... see above Quote: Heavy Assault Missile Launchers have become Assault Missile ...
- by Vanessa Vansen - at 2012.02.29 17:04:00
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89. Sticky:Feedback thread: Launcher on Singularity - in Test Server Feedback [original thread]
Bring it on and give us a way to try. I hope it does include something like the things mentioned here: Multiple Clients for those working with symbolic links on Mac OS X
- by Vanessa Vansen - at 2012.02.29 05:33:00
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90. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Renaming = BIG FAIL!!!!! renaming stuff is not as easy as it sounds ... and you did it WRONG! E.g. afterburner and microwarp drives Experimental AB and Upgraded MWD ... WTF couldn't you just use one of those to, i.e. either experimental or upgra...
- by Vanessa Vansen - at 2012.01.26 21:48:00
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91. Sticky:New Dev Blog: CSM December summit GÇô meeting minutes are out - in EVE Information Portal [original thread]
Quote: The CSM suggested adding the option of allowing two (or three) characters to train on the same account for the price one PLEX per month for one extra character training. CCP responded that while having the option was a good idea it still...
- by Vanessa Vansen - at 2012.01.17 22:15:00
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92. How to improve a nomadic lifestyle - in Player Features and Ideas Discussion [original thread]
McOboe wrote: Industrial mother-ships? Sounds a lot like old-school HOMEWORLD. That's a big well of inspiration for me ... I like both Homeworld and Homeworld Cataclysm. So something like the Mothership (able to build up to capital ships, n...
- by Vanessa Vansen - at 2012.01.11 22:58:00
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93. How to improve a nomadic lifestyle - in Player Features and Ideas Discussion [original thread]
BTW since PI contradicts a nomadic lifestyle (unless you consider those planets your home base) it would be good to have some kind of orbital (mobile?) PI. Orbital Command Center A fusion of planetary command centers and custom offices. Since ...
- by Vanessa Vansen - at 2011.12.15 05:45:00
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94. Where is my Torpedo NAGA? - in EVE General Discussion [original thread]
CCP Ytterbium wrote: Yes, YES, let's beat whoever was in charge of that with a candlestick, how dare they tweak a ship that was not released yet! Let's strangle them with a cordless mouse! Let's find out, who made that change again, was it CCP ...
- by Vanessa Vansen - at 2011.12.12 09:43:00
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95. Sticky:New dev blog: If you have 18 months, you can probably make two babies. Or... - in EVE Information Portal [original thread]
I like
- by Vanessa Vansen - at 2011.11.29 17:33:00
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96. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Feel free to join the EVE Force more often Thanks a lot! I'm looking forward to see those features online
- by Vanessa Vansen - at 2011.11.17 18:40:00
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97. Sticky:New dev blog: Dedicated follower of fashion - in EVE Information Portal [original thread]
Well, that's one part of the expansion, I'm NOT interested in!
- by Vanessa Vansen - at 2011.11.15 09:01:00
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98. Sticky:New dev blog: Death to the session change timer! - in EVE Information Portal [original thread]
first page?
- by Vanessa Vansen - at 2011.11.11 18:01:00
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99. Gang Assist Bridge - in Player Features and Ideas Discussion [original thread]
Emperor Salazar wrote: Well the first misconception I will address is small corps/alliances. They don't exist in 0.0 space. At least not as separate entities. You need power to hold space and no amount of game mechanics is going to allow a 50 ...
- by Vanessa Vansen - at 2011.11.11 15:41:00
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100. Gang Assist Bridge - in Player Features and Ideas Discussion [original thread]
Emperor Salazar wrote: Vanessa Vansen wrote: From my point of view, this could be an advantage for small corps/alliances defending their space. Of course big alliances would be able to use it to, but they have enough pilots to run 4 differ...
- by Vanessa Vansen - at 2011.11.11 14:53:00
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